Chargement
Updates & events
→
We’ve released patch 0.3.11 with a number of improvements, balance changes, and fixes. Version 0.3.11 [*] Improved lighting system across all layers [*] Improved creature trigger system — their arrival is now less predictable [*] Refined Сounter-attack startup timing when using shields and two-handed swords [*] Reduced the weight of medium and heavy shields, and slightly increased the durability o…