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Updates & events
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Mostly fixes and quality of life improvements in this patch. fix: rare bug where game was stuck because NPCs didn't end their turns Big thanks to Un4o1y, Xeddar and Adriller ref: Remove client side timeout for cards. When there are many enemies on screen the game's fps can slow which can cause cards to timeout which means the result of a cast may not match the prediction. This is bad. Instead, I w…