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Updates & events
Alrighty! So we spent the last few days testing and retesting the new control scheme and had you guys check it out as well. It does seem to be more comfortable for most, so we're now pushing the update to the default channel. Quick refresher on what this actually means (and what we totally look like in skintight spandex): To sum it up: [*]To grab an object use the trigger [*]To release it use the …