Chargement
Updates & events
General: - Upgraded the Unreal engine to the latest version 4.26. Due to that we had to rework the lighting and post processing everywhere. - Improved widescreen support: y-axis is always maintained, so a wider screen lets you see more to the side now. Previously it maintained the x-axis, which meant a wider screen gave you less field of view vertically - Fixed some slippery rocks out of bounds - …