Chargement
Updates & events
Upgraded: to Unreal Engine 4.18 Refactored: Eating/Drinking/Stamina/Sprinting/Health for shared functionality in-between aquatics Disabled: Halloween event Disabled: Collision on small objects like tiny stones and branches Disabled: Skylight recapture Disabled: Cloud density change on all maps, since it is causing massive frame drops on medium and low end computers Updated: Day-night-cycle length.…