Chargement
Updates & events
Gameplay/balance changes: - Added a new music track to the back half of the Labs biome. This track will be added to the official soundtrack on Steam momentarily. - Added a prototype assitive input (bound to Q on keyboard, or the left face button on gamepads, by default). At the moment, this input jumps the tactical cursor between enemies, ordered by their distance to the player. Feedback welcome! …