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Hello all, based on your feedback and suggestions, I've rebalanced some core aspects of the gameplay - mainly, the zone maps were reduced by 30%. Along that, other elements of the game were adjusted to make the game less repetitive, like the absorption of mutators, etc.. Let's summarize it in the changelog: v.1.0.0+49 Added 'black & white' ability icons option (can be set in Game Settings) v.1.0.0…