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GAMEPLAY AND BALANCING TWEAKS Siege Mode Atonements are now disabled in Normal difficulty . Enemy scaling : [*] Reduced speed with which enemy damage resistance grows from 5% to 4% per step. [/*][*] Enemy damage resistance is capped at 60% for regular enemies and 80% for Terminus enemies. [/*] Atonements : [*] Hardened Skins - Reduced number of heavy hits resistance stacks. [/*][*] Squad Unity - I…