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POWER: Omnipresent Evil Press the Active Ability button to activate Omnipresent Evil . The Slasher becomes invisible and gains Undetectable , but cannot see Survivors or their Scratch Marks. Mist Clouds reveal the location of Survivors who are not moving. Footprints reveal the path of Survivors who are walking or running. Omnipresent Evil is deactivated by using Jump Scare . SPECIAL ABILITY: Jump Scare While Omnipresent Evil is activated, look at a Pallet, Breakable Wall, or Window to quickly move to it and perform a special-break or special-vault action. The Secondary Action button switches t…
Data from Dead by Daylight API (tricky.lol) — Community API — data belongs to Behaviour Interactive. Last updated .