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Largo gets ready to groove. He is disarmed and his ability bar switches to 3 song abilities, each with different effects. Songs are only effective if strummed on the beat. Every time he strums successfully, he gains a stack of Groovin'. Each stack gives him bonus armor and reduces the mana cost of every song, but he loses a stack if he misses a beat. Stacks linger for a short duration when Largo's song ends.
Data from OpenDota — Open API — data belongs to Valve. Last updated .