Lossless Scaling / Updates & events
01Resolution Scale, SGSR v1, and Windows 11 24H2 Compatibility
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[*] Introduced a new "Resolution Scale" option for LSFG. This feature allows input frames to be processed at a reduced resolution while generating output at the original resolution. For example, when playing at 1440p, setting the scale to 50% enables LSFG to generate 1440p output from a 720p input. This provides a performance boost with only a minor quality trade-off (depending on the game). Note …
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