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Pillars of Eternity II: Deadfire / Updates & events

01Patch 4.1.2 is live!

Hello Watchers! Another patch with more bug fixes! Patch notes for v4.1.2.0047 Resolved Issues [*]The Combat Start is no longer visible before starting combat in certain situations.[/*] [*]Terrified party members who cannot move will now pass their turn correctly.[/*] [*]Casts interrupted by "Mage Slayer" are now correctly removed from the turn queue in turn-based mode.[/*] [*]In deck-to-deck comb…

Type
Update
On Steam
On Steam

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