Pillars of Eternity II: Deadfire / Updates & events
01Patch 4.1.2 is live!
Hello Watchers! Another patch with more bug fixes! Patch notes for v4.1.2.0047 Resolved Issues [*]The Combat Start is no longer visible before starting combat in certain situations.[/*] [*]Terrified party members who cannot move will now pass their turn correctly.[/*] [*]Casts interrupted by "Mage Slayer" are now correctly removed from the turn queue in turn-based mode.[/*] [*]In deck-to-deck comb…
- Type
- Update
- On Steam
- On Steam ↗
Data from Steam — Steam Web API Terms of Use. Last updated .