The Riftbreaker / Updates & events
01The Things We Never Had to Fix in The Riftbreaker
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Hello Riftbreakers! In game development, almost everything starts as a placeholder. When we look back at the early days of The Riftbreaker, many systems, mechanics, and assets barely resemble what you are playing today. Ideas were tested, broken, reworked, or scrapped entirely. That is normal. Game development is a dynamic process. Almost nothing is good enough on the first attempt, which is why o…
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