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ULTRAKILL / Updates & events

01Patch 15b Changelog

Alternate Shotgun: [*] Increased Alternate Shotgun cooldown on red hit from 5 seconds to 7 seconds [*] Decreased Alternate Shotgun red hit damage from 12 to 10 [*] Added unique style bonuses for Alternate Shotgun [*] Fixed the Alternate Shotgun not losing freshness when used on core ejects or rockets [*] Alternate Shotgun no longer activates red hit cooldown when hitting a dead enemy [*] Alternate…

Type
Update
On Steam
On Steam

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