01Patch 15b Changelog
Alternate Shotgun: [*] Increased Alternate Shotgun cooldown on red hit from 5 seconds to 7 seconds [*] Decreased Alternate Shotgun red hit damage from 12 to 10 [*] Added unique style bonuses for Alternate Shotgun [*] Fixed the Alternate Shotgun not losing freshness when used on core ejects or rockets [*] Alternate Shotgun no longer activates red hit cooldown when hitting a dead enemy [*] Alternate…
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