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ULTRAKILL / Updates & events

01Patch 17d3 Changelog

[*] Added a proximity-based visual for the Cyber Grind death plane [*] Fixed the broken navmesh in 5-1's cave causing Soldiers to spawn in a wall [*] Fixed the Malicious Face aiming at the player's center body instead of near their feet [*] Changed Malicious Face's aiming system to avoid it being able to hit itself [*] Fixed radiant Stalkers not working [*] Fixed puppeted Mindflayers leaving their…

Type
Update
On Steam
On Steam

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