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Updates & events
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New Features [*] Added visual Health, Mana and Stamina bars alongside numeric values [/*][*] Added smooth lerping effects to Health, Mana and Stamina bars [/*][*] Added a warning banner before boss encounters [/*] Fixes [*] Fixed Priest AI fleeing combat to the edge of the map [/*][*] Fixed erratic movement of ranged units at max attack range [/*][*] Fixed lingering effects persisting after corpse…
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