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Updates & events
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Gameplay [*] Fixed weapon drop from inventory – the weapon currently held by the player will no longer be discarded [*] The player character now automatically lowers their weapon when approaching an NPC that can be interacted with [*] Added weapon position change while sprinting [*] First version of bayonets for specific weapons [*] Extra level menu now saves progress like singleplayer levels [*] …
Data from Steam — Steam Web API Terms of Use. Last updated .