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| Boss | Instance | Order | Lore |
|---|---|---|---|
| Unbound Abomination | The Underrot | 4 | G'huun's rot in its purest form, the Unbound Abomination's only purpose is to infect all life. |
| Siege of Boralus | 1 | Chopper Redhook's brutality is feared throughout Kul Tiras. Supported by Irontide forces, Chopper is free to rampage through Boralus, relishing the chaos rampant in the streets. | |
| Siege of Boralus | 1 | Sergeant Bainbridge is a rigid officer that vehemently enforces his rule of iron. Believing weakness should be punishable by death, Bainbridge is quick to send those who offend him to the noose. | |
| Siege of Boralus | 1 | Chopper Redhook's brutality is feared throughout Kul Tiras. Supported by Irontide forces, Chopper is free to rampage through Boralus, relishing the chaos rampant in the streets. | |
| Siege of Boralus | 2 | Dread Captain Lockwood commands a host of Azerite artillery. Currently her cannons are trained on the palace, threatening to reduce the seat of the Proudmoore's power to rubble unless they surrender. | |
| Siege of Boralus | 3 | Hadal Darkfathom is an ancient sea giant called from the depths to unleash his fury on Boralus. Using his powerful strength he crushes buildings, statues and civilians alike. | |
| Siege of Boralus | 4 | Summoned from the depths by Lady Ashvane, Viq'Goth has devastated the harbor. Capable of pulling entire galleons to the crushing depths, this leviathan must be defeated before the Kul Tiran fleet is destroyed. | |
| Azeroth | 1 | With the awakening of N'Zoth, Shek'zara, empress of the mantid, pledged her swarm to the old god's will. In service of her dark master, she unleashed her forces upon the Vale of Eternal Blossoms to claim Pandaria in N'Zoth's name. | |
| Azeroth | 1 | Plumbing the forgotten depths of Azeroth, Prophet Skitra unearthed a devastating aqir known as Vuk'laz the Earthbreaker. Now freed from its subterranean slumber, Vuk'laz turns its destructive power against those who oppose N'Zoth. | |
| Azeroth | 2 | Summoned from the depths by an ancient naga ritual, Wekemara arises once more to wreak havoc upon the surface. | |
| Azeroth | 3 | Ulmath, the Soulbinder, seeks to enthrall the restless spirits of Nazjatar. If left unchecked, it will amass an unstoppable undead force bound to its malevolent will. | |
| Azeroth | 4 | Summoned by the night elves in times of desperation, Ivus the Forest Lord has wielded his raw strength against the Horde time and again. Now he has returned from Alterac Valley to stand in defense of his home and crush any who threaten it. | |
| Azeroth | 4 | Once a staunch ally in Alterac Valley, Ivus the Forest Lord succumbed to the Horde's defilement after returning to defend Darkshore. Even in decay, with his mind twisted by dark magic, he would rather be cut down than cede even a single inch of the forest to his enemies. | |
| Azeroth | 5 | The Lion's Roar is the pinnacle of Alliance engineering. Built to dominate the battlefield, this asset can carry legions of troops and decimate enemy fortifications. When deployed onto the field, there is nothing that can stop this behemoth's charge to victory. | |
| Azeroth | 5 | Doom's Howl was created from stolen Alliance engineering plans. Used to transport hordes of troops into the worst combat conditions, this gigantic vehicle can also transform into a powerful siege platform capable of decimating enemy fortifications. | |
| Azeroth | 6 | Animated by the powerful voodoo of the nearby Necropolis, T'zane stalks the swamps of Nazmir in search of more souls to consume. | |
| Azeroth | 7 | This mighty pterrordax has a roost high up in the mountains of Zuldazar, where the air is too thin for most lungs to draw breath, and life struggles to take hold. Occasionally she descends upon the swamps below in search of heartier meals to bring back to her brood. | |
| Azeroth | 8 | Built by the original inhabitants of Drustvar, the Hailstone Construct was built to defend these lands from any invaders. However, years of dormancy have left it addled, and it now sees all residents as threats, vowing to destroy them all. | |
| Azeroth | 9 | Dark whispers shroud Stormsong Valley, as rumors of eldritch creatures spread throughout the countryside and families mark their doors with runes from the local scribes. Often dismissed as exaggeration, sometimes housewives' tales fall far short of the true horrors that lurk in the realm beyond our sight. | |
| Azeroth | 10 | Azurethos, the terror of the Kul'tiran seas, marshalls the power of wind to force enemies out of its roost, cause waterspouts, and capsize ships. He has earned his reputation as one of the deadliest beasts in Kul Tiras. | |
| Azeroth | 11 | Revered by all trolls, but the Zandalari especially, the bones of the giant reptiles of Zandalar dot the landscape. But as dark energies stir beneath the sands, sometimes that which was meant to remain dead, does not. Kraulok walks the sands once again, blinded by rage and the endless agony of his dying moments. Woe to those who find themselves in the beast's path. | |
| Temple of Sethraliss | 1 | A pair of powerful sethrak that are blessed by the storm and charged with guarding the temple's entrance. | |
| Temple of Sethraliss | 2 | Merektha is the product of foul experiments to produce an army of unstoppable beasts. With her clutch of eggs beginning to hatch, this mother is on the hunt for victims to serve as food for her ravenous children. | |
| Temple of Sethraliss | 3 | With the corruption of her temple, Sethraliss' command of lightning has created twisted elementals that roam the sunken chambers. Formed by this aberrant energy, Galvazzt seeks to grow in power by any means. | |
| Temple of Sethraliss | 4 | The Heart of Sethraliss is in the grips of a terrible power that seeks to corrupt her. Her avatar must be restored before this evil takes root and she is reborn as a dark loa capable of destroying the whole of Vol'dun. | |
| Uldir | 1 | The titan keepers enacted countless systems to detect and contain any breach from the facility. Their most powerful construct, Taloc, kept watch for any signs of corruption in the region and ruthlessly excised any that he found. But as thousands of years passed, its internal defenses began to decay, making it vulnerable to corruption. | |
| Uldir | 2 | Uldir's titanic watcher was gifted with tenacity and an insatiable desire to discover a "solution" to the Old Gods. Her protocols have remained fully intact, even though many other systems in her facility have collapsed. WARNING: M.O.T.H.E.R. will not accept aid from contaminated subjects. | |
| Uldir | 3 | The experiments within Uldir conducted tests upon countless lifeforms, including several loa who inhabited the forests around Zandalar. After the experiments proved lethal, the loa's remains were disposed of improperly, much to the delight of the dark consciousness imprisoned within Uldir. | |
| Uldir | 3 | Shortly after the Sundering, a dark messenger arrived on the fresh shores of Zandalar, intending to bring the newly isolated tribe into the service of N'Zoth. Zek'voz was prepared to entice, bribe, cajole, corrupt, or simply kill them, but he was not prepared to encounter the defenses of Uldir. He was captured, studied, disassembled, and stored in the Titans' Archives, where he has waited for a chance to escape. | |
| Uldir | 4 | The plague of corrupted blood killed countless trolls and began one of the most terrifying periods in Zandalar's history. The constructs within Uldir studied the disease in search of a cure, but found that only isolation and extermination was effective. Unfortunately, as the facility's safeguards cracked apart, the plague was accidentally combined with a sample of G'huun's blood, creating a new entity that hungered for fresh victims. | |
| Uldir | 6 | Once the proud leader of the Zanchuli Council, highest advisors to the kings of Zandalar, Zul was praised as the greatest of prophets. Now, the dark prophet has turned on King Rastakhan and would see a true troll empire rule the world once again, even if it means submitting to the blood god: G'huun. | |
| Uldir | 8 | Mythrax the Unraveler, Bringer of Oblivion, Slayer of Sethraliss: with his mission complete, he returns to his master's side to await further instruction. | |
| Uldir | 11 | In Uldir, the titans had hoped to find a solution to the Old Gods. But when they experimented upon the Old Gods' unending, ravenous need to corrupt, they unexpectedly created a perfect avatar of that desire. G'huun is nothing but rot, pestilence, and decay, the ultimate parasite who cannot stop himself from consuming his host until it is gone. | |
| Shrine of the Storm | 1 | The deeps hide many powerful secrets lost to time. A master of these waters, Lord Stormsong calls upon one of these creatures of myth to defend the sacred shrine. | |
| Shrine of the Storm | 2 | Brother Ironhull and Galecaller Faye use their power to bless the Kul Tiran ships and ensure their fleet remains unmatched on the seas. | |
| Shrine of the Storm | 3 | Master of House Stormsong, Lord Stormsong leads the tidesages in their oceanic blessings and ways. However, not all is as it seems... | |
| Shrine of the Storm | 4 | Sent by Queen Azshara to subvert the tidesages, Vol'zith whispers promises of power to those willing to listen. | |
| Kings' Rest | 1 | Kings' Rest has come under attack before. After a foolish troll tried to summon Hakkar the Soulflayer to this island many millennia ago, the priests of Zandalar created a mighty construct to defend this tomb. The Golden Serpent has stood against intruders ever since, judging who is worthy to enter these sacred halls. | |
| Kings' Rest | 2 | There was once a caste of Zandalari whose purpose was to preserve and defend the remains of past rulers. But when a terrible plague of corrupted blood tore through the empire, it was too risky for mortals to handle the dead. Golems were summoned for the grim work of preservation and burial; they have been used ever since. | |
| Kings' Rest | 3 | There was once a time when no single emperor could rule Zandalar. After a period of civil war, the heads of three families formed an uneasy coalition and tried to rule the empire together. Though they did not often agree, there was peace in Zandalar. Briefly. | |
| Kings' Rest | 4 | Dazar. The founder and first King of Zandalar, who led an exodus of his people out of the muck and mire and built a city of gold. The first tamer of raptors. The warrior undefeated. The father of a kingdom. His eternal repose cut short by Zul's dark magic, it lies to you to once again put him to rest. | |
| Battle of Dazar'alor | 0 | As vanguard for the Alliance's assault on Dazar'alor, Frida Ironbellows leads her troops with fervor and conviction. Her battle prowess and unwavering faith in the Light make her a force to be reckoned with. | |
| Battle of Dazar'alor | 0 | Ra'wani and her troops are the first line of defense against the Alliance, sworn to lay down their lives for their city. Standing together, they empower and heal each other while fending off the incoming invaders. | |
| Battle of Dazar'alor | 2 | To the untrained eye, Ma'ra Grimfang and Anathos Firecaller may seem like a mismatched pair. The truth, however, is that their coordination is second to none. Their combined assault is powerful enough to level the most formidable foes. | |
| Battle of Dazar'alor | 2 | After volunteering to become a living super weapon, the once-intelligent Grong devolved into a giant rampaging behemoth. But though his mind may have deteriorated, Grong's strength is more immense than it has ever been. | |
| Battle of Dazar'alor | 2 | Once willing to sacrifice everything to serve the Alliance, the mighty Grong has been raised from the dead and pitted against his former friends. Fighting on behalf of the Horde would be anathema to this noble soul, whose only hope for release is a clean death. | |
| Battle of Dazar'alor | 3 | Though they began training together only recently, Manceroy and Mestrah have perfected their teamwork and now present a united front. With both fire and fists, they stand ready to strike down any who challenge the Alliance. | |
| Battle of Dazar'alor | 3 | Long ago, King Dazar had his golden treasury enchanted so that it would rise against anyone except its rightful owner. Many an unsuspecting thief has been slain by the very riches they coveted, serving as an important lesson to those who would steal from the throne. | |
| Battle of Dazar'alor | 4 | Deep within Dazar'alor lies a chamber built to honor six of Zandalar's greatest loa, guarded by their most devout followers. Trespassers who dare enter this sacred hall are soon met with primal fury like none they have ever seen. | |
| Battle of Dazar'alor | 6 | For over two hundred years, King Rastakhan has ruled the Zandalari empire. Since the fall of Rezan, he has turned to a new patron--Bwonsamdi, the loa of death. The dark bargain he has made grants him the power to crush his enemies... but at what cost? | |
| Battle of Dazar'alor | 7 | Unrivaled in their ingenuity, Gelbin Mekkatorque's inventions have been instrumental to the Alliance's attack on Dazar'alor. His state-of-the-art armor is outfitted with the latest--and deadliest--ordnance that gnomish engineering can offer. | |
| Battle of Dazar'alor | 8 | Brother Joseph and Sister Katherine are devout worshippers of the waves. These proud Kul Tirans would gladly risk their lives to ensure the safety of their compatriots. Their command over sea and storm is awesome to behold, as are the ancient and powerful rituals they practice. | |
| Battle of Dazar'alor | 9 | As the Alliance fleet withdraws from Dazar'alor, Lady Jaina Proudmoore stays behind with a handful of Kul Tiran vessels to slow the Horde's pursuit. Storm clouds gather overhead as Jaina leads her pursuers deeper into the Great Sea, where she will attempt to turn the odds in her favor. | |
| Crucible of Storms | 1 | Called from the depths to retrieve three relics of ancient power, the Restless Cabal is bound to serve N'Zoth and attend to his will. Zaxasj speaks of promises and power while Fa'thuul crushes their opposition with brute force. | |
| Crucible of Storms | 2 | When she struck her bargain with N'Zoth ten thousand years ago, Queen Azshara offered one of her most devoted followers into the Old God's service. Now Uu'nat and the crawling masses he commands herald the coming of their master, as foretold by the stars. | |
| Operation: Mechagon | 1 | Obsessed with hoarding dangerous technology found amongst the scrap, King Gobbamak sits upon a pile of doomsday weapons that he lacks the intelligence to operate or understand. | |
| Operation: Mechagon | 2 | After years of coalescing into a concentrated cesspool, Mechagon's toxic waste has gained malevolent sentience. With the sanitation systems disabled, Gunker is free to ooze across all of Azeroth. | |
| Operation: Mechagon | 3 | Trixie and Naeno, two of Bondo's top lieutenants, have a turbulent relationship. While Trixie prides herself on ruthless efficiency, Naeno is the embodiment of chaos while behind the wheel. The only thing they have in common is their penchant for senseless violence, which they enjoy dispensing on anyone foolish enough to wander into their territory. | |
| Operation: Mechagon | 4 | Predator of the skies, the HK-8 Aerial Oppression Unit soars over the yard executing its prime directive, disintegrating all trespassers. With impenetrable armor and a lethal host of weapons, it annihilates all who are caught in its shadow. | |
| Operation: Mechagon | 5 | Mechagon's premier mechgineers test their mettle (and metal) by building customized combat robots. While these tonks typically battle each other for glory, they combine their efforts to repel foolhardy organic intruders who dare venture into Mechagon. |
Data from wago.tools — Community dump of the game client's own tables — World of Warcraft © Blizzard Entertainment. Last updated .