01Centur-Ion True Awakening

When a Spell/Trap Card, or monster effect, is activated: Send 1 face-up Monster Card from your Spell & Trap Zone to the GY; negate the activation, and if you do, destroy that card. You can only activate 1 "Centur-Ion True Awakening" per turn.
- Type
- Counter Trap
- Monster type
- Counter
- Archetype
- Centur-Ion
- Ban list (TCG)
- Unlimited
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