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Yu-Gi-Oh! Master Duel / Cards

01Iron Thunder

Iron Thunder

When a Spell/Trap Card, or monster effect, is activated on the field: Pay half your LP; negate the activation, and if you do, destroy that card, then destroy any other cards in the same column the destroyed card was in, that are in the Monster Zones or Spell & Trap Zones.

Type
Counter Trap
Monster type
Counter
Ban list (TCG)
Unlimited

Data from YGOPRODeck — Free API — card data and art belong to Konami. Last updated .