01Million-Century Ice Prison

During the Main Phase, if a monster(s) you control leaves the field by an opponent's monster effect, except by being destroyed: Activate 1 of these effects; ● End the Main Phase. ● Skip Main Phase 1 of your opponent's next turn. You can only activate 1 "Million-Century Ice Prison" per turn.
- Type
- Quick-Play Spell
- Monster type
- Quick-Play
- Ban list (TCG)
- Unlimited
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