01Nightmare Wheel

Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.
- Type
- Continuous Trap
- Monster type
- Continuous
- Ban list (TCG)
- Unlimited
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