01T.G. Close

When a Spell/Trap Card, or monster effect, is activated while you control a Machine "T.G." monster: Negate the activation, and if you do, destroy that card. If a Synchro Monster(s) is banished while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "T.G. Close" effect per turn, and only once that turn.
- Type
- Counter Trap
- Monster type
- Counter
- Archetype
- T.G.
- Ban list (TCG)
- Unlimited
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