01Vampire Domination

When a Spell/Trap Card, or monster effect, is activated while you control a "Vampire" monster: Negate the activation, and if you do, destroy that card, then, if it was a Monster Card, gain LP equal to its original ATK. You can only activate 1 "Vampire Domination" per turn.
- Type
- Counter Trap
- Monster type
- Counter
- Archetype
- Vampire
- Ban list (TCG)
- Unlimited
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