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Yu-Gi-Oh! Master Duel / Cards

01Yad'al-Hecahands

Yad'al-Hecahands

When your opponent activates a Spell/Trap Card, while you control a "Hecahands" monster: Negate the activation, and if you do, destroy that card, then you can Set the destroyed Spell/Trap to your field. You can only activate 1 "Yad'al-Hecahands" per turn.

Type
Counter Trap
Monster type
Counter
Archetype
Hecahands
Ban list (TCG)
Unlimited

Data from YGOPRODeck — Free API — card data and art belong to Konami. Last updated .