Chargement
27 of 154 entries
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| Skill | Character | AP cost | What it does |
|---|---|---|---|
| Sabotage | Verso | 1 | Gradient 1. Deals medium Physical damage to all enemies. 1 hit. Applies Mark |
| Verso | 1 | Deals low Physical single target damage and gives 1-3 AP back. 3 hits | |
| Verso | 1 | Removes all Status Effects from all allies and applies them to Verso. Gains 1 Rank | |
| Verso | 2 | Deals low single target Physical damage. 1 hit | |
| Verso | 2 | Deals low Light damage to all enemies. 1 hit. Can Break | |
| Verso | 2 | Deals low single target damage. 1 hit. Uses weapon's element. Applies Mark | |
| Verso | 2 | Gradient 2. Deals high single target Physical damage. 1 hit. Can Break | |
| Verso | 3 | Reduces current Rank. Gives 2-4 AP to other allies | |
| Verso | 3 | Applies Powerful to 1-3 Allies, increasing damage they deal for 3 turns. Gives 0-2 Perfection | |
| Verso | 3 | Gradient 3. Deals extreme Physical Damage. 8 hits. Gain 1 additional Perfection per hit. Applies Aureole to Verso, reviving him if he dies | |
| Verso | 3 | Recovers 50% Health and dispels Status Effects. Gives 0-2 Perfection | |
| Verso | 3 | Deals low single target Physical damage. 1 hit. Plays a second time. Kills non-boss enemies with less than 10% health | |
| Verso | 3 | Deals high single target Physical damage that applies Mark 2 hits. Costs 30% of current Health | |
| Verso | 3 | Critical Hits generate 1 additional Perfection | |
| Verso | 4 | Medium single target Light damage. 5 hits. At completion, gains 1 Rank | |
| Verso | 4 | Deals medium single target damage. 3 hits. Uses weapon's element. Heals self by 20% Health if the target Burns | |
| Verso | 4 | Deals medium single target Physical damage. 3 hits. Damage is increased for each health Verso is missing | |
| Verso | 5 | Deals medium single target Light damage. 1 hit. Damage increased for each Free Aim Shot this turn, up to 10 times | |
| Verso | 5 | Deals single target medium Light damage. 2 hits. Dispels self Status Effects | |
| Verso | 5 | Deals low single target damage. 1 hit. Uses weapon's element. Increase damage at each cast | |
| Verso | 6 | Deals high single target Light damage. 5 hits. Damage increased by Speed difference with the target | |
| Verso | 6 | Increases Rank to Rank A and refills all AP but sets self-Health to 1 | |
| Verso | 7 | Deals very high single target damage. 5 hits. Uses weapon's element. Critical Hits generate 2 additional Perfection | |
| Verso | 7 | Deals very high single target Light damage. 1 hit. Can Break. Rank S on Break | |
| Verso | 9 | After 1 turn, deals extreme single target Physical damage. 13 hits. Interrupted if any damage taken | |
| Verso | 9 | Deals extreme single target Physical damage. 6 hits. Increased damage if the target is Stunned | |
| Verso | 9 | — |
Data from jouglon-coder/ExpeditionHelper — MIT — Clair Obscur: Expedition 33 © Sandfall Interactive. Last updated .
Les bases de données, les classements et les noms des entrées sont en anglais : c'est ainsi qu'ils arrivent des sources — Steam, Twitch, les boutiques — et les traduire voudrait dire les réécrire, donc les inventer.