Chargement
Updates & events
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Balance [*] Mine now adds only 1 Hammer yield instead of 2 [*] Fort now grants +1 range to ranged units on its hex (does not apply to units with Skirmisher) [*] Shield Wall damage reduction changed from 100% to 75% Fixes [*] Fixed an issue where Skirmisher promotion could be applied to Fusilier [*] Localization fixes Misc [*] Card art tweaks