Chargement
Updates & events
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Balance [*] Fusilier strength reduced to 22 [*] Blessings of the Sea no longer effects tile yield [*] Forage no longer gathers gold yield from a hex [*] Colosseum doubles chance to get a We Love You effect in a city [*] Craftsmanship gold gain reduced by half [*] When a city loses a population it also loses 1 stored happiness Fixes [*] Fixed an issue where Viking Frenzy lasted 2 turns instead of 1…