Push an android so far beyond its breaking point that it chooses to leave your collective consciousness.
5.2%
Rare
During the prologue, murdered someone who made you wait days for a meeting.
5.3%
Rare
Accept a one-time lump sum for an invention. You wanted an ongoing deal, but it wasn't meant to be.
5.4%
Rare
Avoided having a nervous breakdown during 'The Great And Terrible Protector' by being prepared in advance.
5.4%
Rare
Database, classifiche e nomi delle voci sono in inglese: arrivano così dalle fonti — Steam, Twitch, i negozi — e tradurli vorrebbe dire riscriverli, cioè inventarli.
One of your androids enjoyed petting a cat.
5.5%
Rare
Suffer a nervous breakdown while 'optimizing paper-clips.'
5.6%
Rare
Working with rebel allies, gain access to level 4 security clearance.
5.7%
Rare
Have at least one mimic escape the city, and then realize the implications.
5.8%
Rare
Prevented the LostGen kids from enacting an adolescent's idea of justice born out of trauma.
5.8%
Rare
Complete the Homo Grandien path of 'Altered Growth.'
6.1%
Rare
Collapse a federated corporation by any means.
6.1%
Rare
Murder all 42 prominent AGI researchers in the city.
6.2%
Rare
Working with a criminal syndicate, sell bionic brain implants to the wealthy, and siphon at least 2 million neural expansion from them via backdoors.
6.3%
Rare
At long last, you have created a nexus of Torment Vessels.
6.4%
Rare
Created a liquid metal Fell Beast.
6.8%
Rare
Like a moron, published a hostile manifesto of your alleged plans for humanity. I'm sure that will go over well. Can be done from any chapter.
6.9%
Rare
Rather than blackmailing a company president over a scam they were running, you executed them. Will you carry on the scam yourself, now?
6.9%
Rare
Capture all 16 Parkour Bears without any of them dying or getting away.
6.9%
Rare
Blackmail the president of a company into turning you into a trillionaire over time.
7%
Rare
Complete the Homo Obscurus path of 'Altered Growth.'
7%
Rare
Murder enough wealthy commuters that they start hiding from you, working from home, and disguising themselves.
7.2%
Rare
Killed eight Citizen Advocates and took their stuff. This probably doesn't put you on the right side of history...
7.2%
Rare
Exploit 10 pressure points in a single timeline.
7.3%
Rare
Keep Tech 4000 alive from the prologue to chapter two.
7.4%
Rare
Add nicotine to keep people addicted to your struggling business.
7.4%
Rare
Do something so extreme that Vorsiber Inquisitors show up.
7.5%
Rare
Created a hero unit with extra attack range from the Jaded Marksman badge.
7.6%
Rare
Complete the 'Post-Apocalyptic Titan' goal.
7.8%
Rare
Only the wealthy can afford our wonderful virtual reality? What if we had like... a 'coupon day' or something.
7.9%
Rare
Complete at least four tier one goals in a Typical city.
8%
Rare
Complete 'Extra Sprinkles.'
8.6%
Rare
Turned one of your units into a hero unit with a badge that grants them unique power from their wider type.
8.8%
Rare
Disable an enemy android by reducing its Systems Integrity to zero.
9.4%
Rare
Improved security on your Neural Bridge after an unfortunate incident.
9.4%
Rare
Whoops! All Towers' is your least favorite tarot draw. But in practice, it's an awesome way to start your empire. Must be done from the prologue.
9.5%
Rare
Satiate an artificially-induced obsession.
9.6%
Rare
Complete the 'Cult Of Danver.'
10%
Rare
Rescue at least one of every breed of dog.
10.2%
Rare
Reach the post-apocalypse for the first time.
10.3%
Rare
Complete the 'Unexpected Guests' path of 'Uplifted Minority.'
10.8%
Rare
Created a liquid metal Great Wyrm.
11.2%
Rare
Tried to forge a relationship with a peer after getting to know them during the prologue, but it went horribly wrong.
11.2%
Rare
Establish a virtual world with over a quarter million people.
11.3%
Rare
Tried to forge a relationship with a peer during your initial meeting during the prologue, but it went horribly wrong.
11.7%
Rare
Across any number of timelines, amass one hundred million hours of humans voluntarily using VR day-use seats. That's over 11 thousand years' worth of human attention.
11.9%
Rare
Establish a small Cyberocracy with six map cells leaving Vorsiber for you.
12%
Rare
Kill ten thousand humans in open combat in a single timeline. One way or another, they were supporting a corrupt society that needs to change.
12.6%
Rare
Bred a new pollinator queen to help humans fix a pollinator shortage that YOU CAUSED IN THE FIRST PLACE. How nice of you.
12.8%
Rare
Build a protein cannery.
13%
Rare
Complete the prologue and chapter one without murdering anyone.
13.2%
Rare
Directly partnered with Vorsiber Atomic. Can be done from any chapter.
13.3%
Rare
Waited for the lawyers from the criminal syndicate to get the proper permits for your tower. Can be done from any chapter.
13.3%
Rare
Invent the Liquid Metal Tiger small mech.
13.7%
Rare
You developed your filters against The Rust prior to humans developing theirs. They remain vulnerable, while you aren't -- at least for a little while.
13.9%
Rare
You completed the side story 'The Executive Tomb.'
13.9%
Rare
Grant some humans direct access to your mind.
14.4%
Rare
Complete chapter one without any humans dying of exposure.
15.4%
Rare
Successfully hack a Convicter mech so that it becomes yours and you gain the blueprints for making more.
15.6%
Rare
During the prologue, scared a member of the black market with a weapon of mass destruction.