Last updated 11 August 2026
Ludixa is a video game news site, free to read and funded by advertising. This page explains what is processed, why, on what legal basis and who receives it. It is written to be read, not to be survived.
The data controller is Manuel Rizzo, via Padre Luigi Tezza 18, 31015 Conegliano (TV), Italy. For anything concerning personal data, write to privacy@ludixa.net.
Self-hosted on our own infrastructure. No third-party analytics product, no data broker, and the data does not leave our server. It records: page visited, time on page, scroll depth, clicks on links and buttons, downloads, the domain that referred you (domain only, never the full URL), and device/browser/OS derived from the user agent.
What it deliberately does not do:
Legal basis: your consent (art. 6(1)(a) and art. 5(3) ePrivacy). Retention: 400 days, then automatic deletion.
Ads are served by Adsterra (AdsPro Ltd), which acts as an independent controller for what it collects. When you allow this category, Adsterra receives your IP address, user agent, the page you are on and the referring page, and it can set its own identifiers to build an advertising profile, cap ad frequency and measure clicks.
Transfers outside the EEA. Adsterra and the advertisers buying through it operate globally, so data may be processed in countries without an EU adequacy decision. Their policy governs those transfers: adsterra.com/privacy-policy.
Legal basis: your consent. Refuse it and no Adsterra script is inserted into the page — not blocked after loading, never loaded. The ads simply do not exist for you, and the site works the same.
The banner offers Accept and Reject with the same weight and the same number of clicks. Withdrawing is as easy as giving:
The exact list of what gets stored is in the cookie policy.
Under the GDPR you can ask for access, correction, deletion, restriction and portability of your data, object to processing based on legitimate interest, and withdraw consent at any time without giving a reason. Write to privacy@ludixa.net and you will get an answer. You can also complain to your national data protection authority — in Italy, the Garante per la protezione dei dati personali.
One honest limit: because the statistics keep no stable identifier for you, we have no way to find “your” rows in them. That is a consequence of collecting less, not a refusal — and it is why there is nothing there to export or erase.
Article content is produced through an editorial pipeline that uses AI assistance; source outlets are credited on each story.
Reading Ludixa never requires an account. If you make one, it exists to save stories, follow games and keep a library of what you own, play and finish.
There is no password. You sign in with Discord or Google, so we never see, store or lose one. From the provider we receive only your name, email address and avatar — the basic profile they share for sign-in, and nothing about your Discord servers, your contacts or your activity elsewhere.
What is stored, and only this:
Push notifications, if you turn them on. They work without an account: what is stored is the address your browser's own push service issues for that one installation, plus the keys needed to encrypt the message, and it identifies a browser rather than a person. If you are signed in when you turn them on, or if you choose to be notified only about the games you follow, that subscription is linked to your account — because without knowing whose list it is, that choice cannot be applied. Deleting your account unlinks it; the notifications themselves stop from the same button that started them.
Legal basis: performance of the service you asked for (art. 6(1)(b)). Retention: until you delete the account.
Deleting it takes one click, from your account page — not an email to us. Account, library, saved stories and followed games go with it, immediately and for good.
If you sign in once with Discord and once with Google using the same email address, you land on the same account rather than two. That is only safe because both providers verify the address before telling us, and it is limited to those two.