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Greetings, Operators, TIme for another patchnotes, based on your feedback. Keep them going, let us know if it has helped as well, if you were encountering these issues. Village [*] Global optimization [/*][*] Lighting optimization [/*][*] Mines: performance optimization [/*][*] Fixed multiple invisible walls & collisions [/*][*] Modified some zombies spawners [/*][*] Nanite & Raytracing improvemen…