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Updates & events
[*] The Baby Dragon can now devour Golems, but this extends its cooldown. [*] Level 4-2 terrain optimization. [*] Level 4-3 terrain optimization. [*] Added a monster list to the encyclopedia, allowing players to view monsters' base attributes. [*] Reduced the food required for Baby Dragon hatching. [*] Fixed a bug where the Baby Dragon could jump into water/lava. [*] Adjusted the priority of seeki…