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HI everyone, besides the usual bug-fixes and balance changes, we've got something really cool that will make combat look more dynamic: Hit impacts! {STEAM_CLAN_IMAGE}/42857103/5e85baf3c7c01c03f9760c4003c31c80719a8988.gif Enemies will now get shoved off course by hits from physical projectiles (Flak and especially Missiles, Railguns less so, as they just pass clean through the ship), and slowly ret…