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\ [*] Simplified the spawn conditions for some rescueable NPCs. [/*][*] Fixed an issue where skipping certain dialogues could prevent specific NPCs from being rescued. [/*][*] Slightly reduced the number of some traps. [/*][*] Slightly reduced the health of spike obstacles. [/*][*] Added visual feedback when stepping on poison water. [/*][*] Reviving enemies in Chapter 4 no longer have death immun…