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Dear Goblins, After 3 years of development , the time has finally come... Craft. Sell. Goblin. Repeat. Will launch in Early Access on September 1st! The journey has been much longer than I originally expected. I guess I made the classic rookie developer mistake: underestimating how long it takes to make a game, even though I knew perfectly well that I shouldn't. Since the first Playtest launched i…