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{STEAM_CLAN_IMAGE}/38507941/2cf4ee379d98dc0305027e5dd265f7dbe7821f6a.png TL;DR version: [*]We discuss the future of NPCs in Dark Fracture [*]A pledge for higher quality: new animations, new models, motion capture, and lipsync [*]Prologue localization is on the way One of the challenges of making a first-person horror adventure as an indie developer is not falling into the trap of becoming "just an…