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A fresh weapon is clean, even surgical; an attack with a broken one is malicious and desperate. Guards inflict the Hemorrhage and Mangled status effects for 70 seconds when damaging a Survivor. Hemorrhage regresses healing progress when not healing, and increases blood trails left by injured Survivors.This lasts for a set duration or until fully healed. Mangled increases time required to heal by 25% for a set duration or until fully healed.
Data from Dead by Daylight API (tricky.lol) — Community API — data belongs to Behaviour Interactive. Last updated .