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| Add-on | Fits | Rarity | Side | What it changes |
|---|---|---|---|---|
| Chainsaw | Rare | Killer | A pair of trusty boots, pulled from the corpse of Max Thompson Sr. Increases the Chainsaw Sprint turn rate by 20% . | |
| Chainsaw | Rare | Killer | A special oily substance concocted by the family for their machinery. Decreases recovery time after using the Chainsaw by 10% .This effect does not apply while in Overdrive . | |
| Chainsaw | Rare | Killer | A foul yet oddly familiar chain, coated with something unpleasant. Survivors hit with the Chainsaw suffer from the Mangled and Hemorrhage status effects for 70 seconds . Hemorrhage regresses healing progress when not healing, and increases blood trails left by injured survivors. This lasts for a set duration or until fully healed. Mangled increases time required to heal by 25% and lasts for a set duration or until fully healed. | |
Data from Dead by Daylight API (tricky.lol) — Community API — data belongs to Behaviour Interactive. Last updated .
| Chainsaw |
| Rare |
| Killer |
| Some would say it needs a tune-up. Max would say it is tuned-up. Decreases the speed at which the Overdrive meter dissipates when not using the Chainsaw by 30% . |
| Chainsaw | Rare | Killer | A specialized chain that reduces the likelihood of kickback. Decreases recovery time after hitting an object with the Chainsaw by 15% . |