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| Add-on | Fits | Rarity | Side | What it changes |
|---|---|---|---|---|
| K22Power | Rare | Killer | A needle Madeleine used to sew up her children’s tattered clothes. Crushing Victor when attached inflicts Hemorrhage until healed. Hemorrhage regresses healing progress when not healing, and increases blood trails left by injured Survivors. This lasts for a set duration or until fully healed. | |
| K22Power | Rare | Killer | A disgusting, sticky mixture that covered the Deshayes during an escape attempt through the city sewers. Increases time to crush Victor when attached by 2 seconds . | |
| K22Power | Rare | Killer | A cloth Madeleine wore shortly before her death. The Twins kept it as a memento. Increases Victor's movement speed by 0.3 m/s . | |
Data from Dead by Daylight API (tricky.lol) — Community API — data belongs to Behaviour Interactive. Last updated .
| Rare |
| Killer |
| A hard, unleavened biscuit that Madeleine stole from a town’s market. It wasn’t much, but it was better than most meals. Decreases Pounce cooldown by 0.4 seconds . |
| K22Power | Rare | Killer | A shoddily carved rattle that Victor cried over until his mother stole it for him. It’s entirely too heavy to be trusted to a child. Crushing Victor when attached inflicts Broken for 20 seconds . Broken prevents Survivors from being healed. |