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| Item | Type | Rarity | Side | What it does |
|---|---|---|---|---|
| item | Common | Survivor | A light to shine the way, illuminating even the most palpable darkness. When held, reveal the Aura of Pallets, Vault locations , and the closest Generator. Place your Lantern atop a Generator to reveal its Aura to your teammates. | |
| toolbox | Common | Survivor | A toolbox that’s slightly explosive. 32 charges . Increases repair speed by 50% .Unlocks the sabotage action. Increases sabotage speed by 50% .Detonates a firework once depleted. Yay! Repairing a generator requires 90 charges. Sabotaging a hook requires 6 charges. | |
| key | Common | Survivor | The bow and shank of a key, vibrating with power. Consume a charge to: Reveal auras of Survivors within 48 meters for 8 seconds by holding the Use Item Button. Begins with 6 charges . | |
Data from Dead by Daylight API (tricky.lol) — Community API — data belongs to Behaviour Interactive. Last updated .
| map |
| Common |
| Survivor |
| Looking at it, the directions make no sense. But merely holding it grants you an uncanny intuition. Press the Use Item Button to reveal auras of all pallets and vaults within 24 meters for 10 seconds .Using the secondary interaction creates a beam of light at the Survivor's location. Generators within 32 meters of the beam of light have their auras revealed.4 charges. |
| firecracker | Common | Survivor | A small, highly-explosive dinner table decoration. Detonates into loud bangs, intense light flashes, and playful confetti. Can be used as a distraction, as a blinding device or to celebrate our three years together. 1 charge. |
| firecracker | Common | Survivor | A row of small explosive devices wrapped in heavy paper casing. Detonates into loud bangs and intense light flashes. Can be used as a distraction, as a blinding device or to celebrate. 1 charge. |
| firecracker | Common | Survivor | A hand grenade that creates a large flash of light and a loud sound on detonation. Limited items are consumed by The Entity at the trial's end. |
| flashlight | Common | Survivor | A festive Flashlight that explodes with confetti upon blinding a Killer. Surprise! 8 Seconds of use. |
| flashlight | Common | Survivor | Not even a mask can protect you from this Flashlight's bright beam. 8 Seconds of use. Increases confetti by 100% . |
| item | Common | Survivor | A medication that helps reverse the effects of Uroboros infection. Limited items are consumed by The Entity at the trial's end. |
| item | Common | Survivor | — |
| toolbox | Common | Survivor | A Toolbox packed to the brim with fireworks, it's prepared to celebrate all your life’s successes... and failures. 32 charges . Increases repair speed by 50% .Unlocks the sabotage action. Increases sabotage speed by 50% . Great Skill Checks detonate a small cluster of firecrackers. Failed Skill Checks detonate fireworks. Repairing a generator requires 90 charges. Sabotaging a hook requires 6 charges. |
| medkit | Common | Survivor | A rudimentary aid kit which can save lives in emergencies, even if it's lacking some of its supplies. 24 charges . Increases the speed that you heal others by 35% .Unlocks the self-healing action. Decreases the speed and efficiency when healing yourself by 33% . A full heal requires 16 charges. |
| medkit | Common | Survivor | A festive Med-kit that explodes with confetti upon fully healing a Survivor. Surprise! 24 charges . Increases the speed that you heal others by 40% .Unlocks the self-healing action. Decreases the speed and efficiency when healing yourself by 33% . Increases confetti by 100% . A full heal requires 16 charges. |
| medkit | Common | Survivor | A festive Med-Kit with a shocking surprise, giving a whole new meaning to the term "health scare." 24 charges . Increases the speed that you heal others by 40% .Unlocks the self-healing action. Decreases the speed and efficiency when healing yourself by 33% . Increases confetti by 100% . A full heal requires 16 charges. |
| toolbox | Common | Survivor | A Toolbox with all of the standard gadgets: wrenches, screwdrivers, fireworks, a hammer... 32 charges .Increases repair speed by 50%. Unlocks the sabotage action. Increases sabotage speed by 50% .Detonates a firework once depleted. Yay! Repairing a generator requires 90 charges. Sabotaging a hook requires 6 charges. |
| firecracker | Common | Survivor | Cold to the touch, the crystal vibrates from the force contained within. 1 charge. When shattered, the Void Crystal releases thick smoke with an expanding radius of up to 4 meters . Survivors within 6 meters of the smoke do not leave scratch marks.The smoke dissipates 8 seconds after reaching it maximum size . |
| toolbox | Common | Survivor | Metal box containing out of condition tools that could break at any moment. Even without training, can be used to repair or break various mechanical components. 16 charges . Increases repair speed by 50% . Decreases Skill Check success zone size by 10% .Unlocks the sabotage action. Repairing a generator requires 90 charges. Sabotaging a hook requires 6 charges. |
| item | Common | Survivor | A potent formula that reverses the effects of both the T-Virus and Uroboros Infection. Limited items are consumed by The Entity at the trial's end. |
| fogvial | Common | Survivor | Made by the hands of a diligent but timid novice. Releases concentrated Fog.Fog Cloud lasts for 8 seconds Fog Cloud expands to a maximum of 8 meters .While inside a Fog Cloud, auras are suppressed, and Survivors leave no scratch marks and make no sound.Has 4 charges.Recharges over 70 seconds . |