Loading
Updates & events
→
Gameplay [*] Ideologies now have multiple leader types, each providing different buffs and debuffs. [/*][*] Research scaling has been buffed for countries with either high or low GDP per capita. [/*][*] Morale gained or lost in conquests now scales less in empty land. [/*][*] Troop maintenance costs increased. [/*][*] Troop cost scaling has been nerfed for countries with low GDP per capita and buf…