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Hello, everyone! This update introduces two major features , along with a few QoL improvements (including a couple that have been requested for a while ). SCALABLE NG+ The first big addition is Scalable NG+ : NG+ used to be a single mode with fixed higher difficulty, now features an incremental scaling system (NG+, NG+2, NG+3, etc.). Enemy damage to the player, resistance to volunteers attacks, an…