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Updates & events
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With our latest big content update (v1.3.0) came a few bugs. Here's what we have fixed: FPS Drops and Map Falling There was a bug in an "update" loop which meant it sent logs at the framerate specified per account (ie. 60 times a second if framerate was set at 60fps). This slows down the computer and puts a ton of load on our remote logging service. Cris has found a quick fix for this, and we'll b…