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Hello everyone! Today, we're diving back into EONA's early development one last time to talk about the creation of Mélusine and some of the ideas that never made it into the final game. From the very beginning, we had a clear vision for Mélusine: she would be the game's main antagonist. To create her, we drew inspiration from a legend associated with the Château de Chambord in the Loir-et-Cher reg…