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Data from gwent.one — Community API — Gwent: The Witcher Card Game © CD PROJEKT RED. Last updated .

At the start of the game, Infuse 2 random gold non-Cultist units in your starting deck with Cultist category and Infuse them with "After this card is played or Summoned, if you control 3 or more Cultists, damage the lowest-power Infused enemy unit by 3".