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Today marks a major milestone in the six-year saga of Hardspace: Shipbreaker: the day the game hits version 1.0 and leaves Early Access. The project that started as a humble little five-day “game jam” here at Blackbird Interactive is finally ready to launch. And this isn’t even its final form, as the next step on the journey is a release on console. Here’s a quick summary of the 1.0 Update (for th…