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| Hazard | What it does |
|---|---|
| Acid Storms | Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units. |
| Blizzards | Intense blizzard reduce mobility and moderately reduce visibility for both enemy and friendly units. |
| Extreme Cold | Icy temperatures reduce rate of fire and delay heat buildup in weapons. |
| Fire Tornadoes | Planet is ravaged by deadly fire tornadoes. |
| High temperatures increase stamina drain and speed up heat buildup in weapons. | |
| Ion storms intermittently disable Stratagems. | |
| Meteors impact the surface causing massive damage. | |
| This planet's environment is not yet known, or has no environmental modifiers. | |
| Average temperatures convey no significant change to weapons or stamina. | |
| Torrential rainstorms reduce visibility. | |
| Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units. | |
| Dense fog lightly reduce visibility for both enemy and friendly units. | |
| Frequent earthquakes stun players and enemies alike. | |
| Volcanoes throw burning rocks around this planet. |
Data from helldivers-2/json — MIT — game data dump. Helldivers 2 © Arrowhead Game Studios / Sony Interactive Entertainment. Last updated .