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Updates & events
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List of changes: [*] Fixed 25 bugs [*] Added new experimental features: [*] "Multithreaded rendering" may help increasing FPS in a projectile-heavy scenarios [*] Graphics scale can be used to reduce the load on your GPU [*] Clean detailed mode adds transparency to the projectiles and particles so you can see the map through them [*] Rendering performance improvements [*] (Android) Added new reward…