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Updates & events
[*] Optimized base memory usage slightly [*] Fixed logic blocks not re-enabling blocks when unlinking from them [*] Updated various Serpulo turret sprites/animations [*] Re-added the base builder AI rule and enabled it in the existing custom game attack/PvP maps [*] Buffed Tecta unit [*] Made file chooser on Linux now use Zenity when possible [*] Improved schematics used in base generation on Serp…