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Neos VR Updates & events · Ludixa
← Neos VR
Updates & events
Patches, updates, in-game events and sales for Neos VR, straight from its Steam event feed.
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30 of 30 entries
20 Aug 2025
Update
10 Nov 2021
Update
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— Steam Web API Terms of Use. Last updated
30 Aug 2026
.
10 Nov 2021
Update
10 Nov 2021
Patch notes
7 Nov 2021
Update
30 Oct 2021
Update
29 Oct 2021
Patch notes
26 Oct 2021
Update
25 Oct 2021
Update
19 Oct 2021
Event
19 Oct 2021
Event
17 Oct 2021
Update
11 Oct 2021
Update
6 Oct 2021
Update
5 Oct 2021
Update
3 Oct 2021
Update
1 Oct 2021
Patch notes
1 Oct 2021
Update
1 Oct 2021
Update
29 Sept 2021
Update
28 Sept 2021
Update
28 Sept 2021
Update
27 Sept 2021
Update
23 Sept 2021
Update
22 Sept 2021
Patch notes
22 Sept 2021
Update
21 Sept 2021
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20 Sept 2021
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16 Sept 2021
Update
15 Sept 2021
Patch notes
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Event
Patch notes
Update
Cloud Services Farewell
2021.11.10.1253 - Fix random world crash due to race condition in physics events
2021.11.10.899 - The Universe locale updates, more diagnostics for freezing bug
The Universe is now out! Narrative powers of 10 educational experience in VR
2021.11.7.794 - World saving bugfixes, watchdog mechanism to diagnose lock-ups
2021.10.30.625 - Removed any token functionality from the build on Steam
Halloween Giveaway stream, Upgraded LNL protocol (less desync), Steam Voice
2021.10.26.9 - Hotfix for LNL protocol regressions
2021.10.25.1351 - Upgraded LNL protocol, Steam Voice, deleting cloud variables
Metaverse Maker Contest 2021 Winners & Honorable Mentions (part 2 of 2)
Metaverse Maker Contest 2021 Winners & Honorable Mentions (part 1 of 2)
2021.10.17.1326 - Improved text editing, bugfixes, Minecraft2Neos importer tool
2021.10.11.1175 - DataPreset "SetValues", fixes for dynamic variable spaces...
2021.10.6.332 - Fix crashes due to audio clips, tweaked audio output buffering
2021.10.5.1054 - More LogiX color nodes, updated CSCore & other audio code
2021.10.3.784 - MMC21 category, Leaky Impulse Bucket node, world browser tweaks
Collider workflow improvements, Color LogiX nodes, switching to CloudFlare CDN
2021.10.1.551 - GZip compression for API calls, UnitScale fix for ScrollRect
2021.10.1.73 - Added fallback asset URL in case of DNS name resolution failures
2021.9.29.842 - Auto-computing primitive collider sizes to fit geometry/hierachy
2021.9.28.865 - MultiSet color for text, fixed UIX bug, <closeallblock> tag
2021.9.28.28 - World Text Renderer Wizard, Button Dynamic Impulse Trigger
2021.9.27.743 - New LogiX Color nodes, recalculating blendshape normals/tangets
2021.9.22.1431 - (Un)Escape string node, Proportional duration tween, bugfixes
Baking rigged meshes to static, custom world thumbnails, security improvements
2021.9.21.1057 - Fixed headless not being able to save worlds
2021.9.21.357 - Session crash fix, dynamic bone chain & skin mesh baking fixes
2021.9.20.1334 - World/Session thumbnail overrides, security improvements, fixes
2021.9.16.105 - Baking rigged meshes into static, optimizations, tweaks
Importing animations from JSON, Precision Grab, Multithreaded Dynamic Bone Chain